Battle = {}
local this = Battle

function Battle.init()
	--this.BattleConfig = nil
end

function Battle.setCamera(camera)
	this.camera = camera
end

function Battle.setBattleScene(battleScene)
	this.battleScene = battleScene
end

function Battle.clear()
	--this.BattleConfig = nil
	this.camera = nil
	this.battleScene = nil
end
